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Overwatch Concepts from Reddit

Overwatch Concepts from Reddit
I was checking hero concepts in Reddit (https://www.reddit.com/r/OverwatchHeroConcepts/) and I was very impressed about them, really good ideas and concepts, I selected 3 I found amazing!

Tinker (Support/Healer/Builder) by VeryC0mm0nName
I don't know if is allowed to have a character with 2 sub-roles, but Tinker is a good and creative idea, I have seen many healing structures building concepts on the web, but nothing like Tinker (Hannah Jensen), her main skill is a structure called "Biowave Generator"

Biowave Generator (E)

Tinker builds an upgradeable structure with 3 levels, it heals 5, 10 and 20 in each level respectively.

Short arm of the law (Primary fire)

Tinker primary weapon is a grenade launcher, it explode on contact (not like Junkrat)

Commissioner Burns (Secondary fire)

Tinker uses a hand blowtorch to upgrade her buildings and can be used to damage enemies.

Weeper grenade (Shift)

Hannah launches a renade that releases a cloud of gas, it reduces enemies speed and defense.

Law and Order (Q)

Hannah launches two drones, Law support allies giving them heals and shield, and Order launches missiles to enemies causing damage and reducing speed.

Persephone (Defense) by CheshireMadness
This is a very interesting concept, Persephone (Penelope Alexandris) main skill are plant seeds who live inside the enemies and can grow using their death bodies.

Pea Shooter (Primary fire)

Persephone attacks with seeds causing damage and seeds remains on the enemy reducing speed.

Entropy Bloom (passive)

If an enemy dies having any seed, he spawns a bulb

Carnivore (Shift)

A selected bulb blooms into a plant who attacks enemies

Sudden Thorn (E)

All the seeds in enemies sprouts into thorns causing damage

Entangling Growth (Q)

Persephone immobilizes enemies inside a radius and reduce speed of incoming enemies, bulbs inside radius blooms into carnivore.

Lockdown (Defense) by Magmas
There are many hero concepts on internet fighting with a pet ally (like drones, familiars or animals), and Lockdown (Camille Lavoie) is the best for many reasons, he is not overpowered and the way he act is very sporty for a competitive game like Overwatch.

Rex (Passive)

Rex is an omnic dog who helps Lockdown, he wanders next to her and attack nearby enemies.

The Enforcer (Primary fire)

A custom pump action shotgun that packs a real punch.

Order Command (Secondary fire)

Lockdown select a target, Rex will go to this target and attack or defend it.

Return (Shift)

Rex stops what he is doing and goes back to Lockdown to be repaired.

Laser trap (E)

Lockdown places a trap on the wall which emits an invisible laser, enemies who cross the trap are damaged and revealed.

Leash (Q)

Rex attaches electrical ‘leashes’ to nearby enemies, dammaging, stunning and reducing speed to attached enemies.

Merissa

Merissa (Tank/Builder)


Merissa has an octagonal ring surrounding her, this ring is her weapon, armor and shield, if the ring is destroyed she will die, Merissa wears a helmet and gloves to control the octagonal ring.
Merissa looks thin but her hitbox is as big as any tank, the hitbox is visible when is hitted by an enemy.
Health: 200
Armor: 100 (ring itself)
Shield: 100 (shield projected by ring)
Weapon: Octagonal Ring (80 rounds per clip, 2 seconds reload)

Beam (Primary fire projectile)

The Octagonal Ring generates a wide laser beam, it can generate 2 beams per second, travel time is similar to Orisa Fusion Driver, this is maybe the widest bullet on the game it pushes the enemies in its track and make a low damage. The beam is intended to clean a way, not to kill enemies.
Beams do not disappear when they hit an enemy, they continues their way pushing more enemies.
Reload the beam takes 2 seconds.

Octabeam (Secondary fire projectile)

The Octagonal Ring generates 8 beams to 8 directions separated by 45 degrees each one, this skill consumes 8 rounds, so it can be used 10 times before reloading.
The best moment to use this skill is when there are many enemies close to Merissa because the chance of hit an enemy is higher.

Vital Armor (E)

The Octagonal Ring consumes the health of marisa to recover her armor, every health point gives her 2 armor points, it recovers 30 shield (or consumes 15 health) per second.
Vital Armor stops or can not be used if one of the followings conditions occurs:
  • Merissa have 1 health remaining.
  • Armor is full (100)
Vital Armor is a way to double her life in some cases, for example if Merissa has:
Health 50/200 | Armor 0/100 | Shield 0/100 (Total Life: 50)
And Vital Armor is used for 6.3 seconds, the result will be:
Health 1/200 | Armor 98/100 | Shield 0/100 (Total Life: 99)

Containment Panel (Shift)

Merissa can build a shield panel to stop attacks from enemies called Containment Panel.
She can build 3 panels, If a fourth panel is built the first one will disappear (just like Symmetra Sentry Turrets).
A Containment Panel has 2 parts, the shield (the blue panel) and the base (the metal part at the bottom).
The shield works as usual, it regenerates at a rate of 20 per second after 3 seconds of taking no damage, if shield is 0 any attack will pass through it.
The base has the health, if this part has 0 points the Containment Panel is destroyed.
If 3 panels are built in a row, 150 damage is needed to go through them.
The best place to build a Containment Panel is on a high surface to avoid enemies to hit the base.

Omnibeam (Q)

The Octagonal Ring emplaces vertically and rotates around Merissa while she floats, it  shoots 80 beams in 4 seconds. As every beam they will push the enemies cleaning a wide area.
While Omnibeam is used the player can not rotate the camera as Moira or Pharah do with their Ultimates, this skill is intended to clean an area, not to kill enemies.
Omnibeam is similar to Roadhog Whole Hog but longer range, with no damage falloff and no spread.
It is also similar to Hanzo Dragonstrike size, but its damage is too much lower.
Credits

3D Sci Fi Girl for Merissa by Petko Ganev
https://www.artstation.com/artwork/YRAD3