Lightsmith (Support)
Nisha Ashraf is a light-bending architech (like symmetra), she and her people lived on the region where Utopaea was built and was forced to left her home by Vishkar Corporation, she uses her knowledge to instant build tools, armors and weapons to help her people, she is called for them as “Lightsmith”.
- Health: 150
- Armor: 0
- Shield: 50
- Weapon: Photon Forger
Light generator (Passive)
While Lightsmith is not attacking she is passively generating “light”, she can generate 10 lights per second and can have 200 lights maximum (needs 20 seconds to replenish).
Lightsmith can not reload like other heroes, she generates lights instead, it works pretty similar to Doomfist Hand Cannon.
Hunter Knife (Primary fire)
Lightsmith generates and throws a light knife, she is able to throw 2 knives per second, each knife deal 40 damage.
Throwing a Hunter knife consumes 10 lights, so 20 knives can be thrown in a row.
Knight spear (Secondary fire)
Lightsmith generates and throws a light spear, she is able to throw 1 spear per seconds and deal 80 damage.
Knight spear travels slower than Light knife and it is much bigger.
Throwing a Knight spear consume 20 lights, so 10 spears can be thrown in a row.
Squire Helmet (Shift)
Lightsmith builds a light helmet on an ally, the Helmet protect against headshots for 8 seconds.
Squire Helmet consumes 80 lights, so 2 helmets can be built in a row and protect 2 allies heads.
Squire Helmet lasts until is destroyed (80 health) or after 8 seconds, it works similar to a temporary shield but it protects the head only.
Thief Knives (E)
Lightsmith creates 8 light knives on an ally, these knives can be fired for the ally with his normal primary fire increasing his damage, the ally can throw 2 knives per second dealing 40 damage (additional to his/her normal attack).
Thief Knives lasts until they are depleted or the ally dies.
Thief Knives give Reinhardt and Brigitte a way to shoot distant enemies.
Giving Thief Knives consume 80 lights.
Terran Bunker (Q)
Lightsmith builds a 4 meters diameter and 2.5 meters high bunker, allies can go inside and see the outside, enemies can not enter or see inside but they can walk over it, allies and enemies can attack outside/inside using the bunker windows.
There is no way to destroy the bunker, it lasts 10 seconds.
Terran Bunker doesn’t need lights, but needs a 4x4 meters plain area to be emplaced, this make it very limited to build in some maps, there is only 2 spots to emplace it in Hanamura and 1 spot for the first point in Eichenwalde and Hollywood and there is no way to emplace it on Ilios/Well and Black Forest due to small corridors, inclined terrain, holes or obstructions (including payload).Credits
3D Model Sword by Shoaib Mohammed (3dniator)
3D Model Spear by John Sullivan (john2116)
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