Victoria is an expert in light and energy, after omnic crisis, she wanted to protect omnics and its rights, some persons punished her for that, then she used his knowledge to destroy and remove the light and energy used against omnics and changed her name to Blackout.
Blackout uses her knowledge to control the energy on the field, and can interact in many ways with some heroes who use energy.
Armor: 0
Shield: 50
Weapon: Chaos Rifle
Chaos Rifle (Primary fire)
Blackout carries a war rifle with her, able to shot 5 bullets in 0.625 seconds and needs 0.375 seconds to reload 5 bullets more, the whole process (shoot and reload) takes 1 second.
Every Chaos Rifle bullet deals 20 damage, making a total of 100 dps.
Energy Boots (Passive)
While holding down the jump key Blackout will jump higher than normal (5m maximum), releasing the jump key stops going up.
Energy Boots can not be activated while is already in jump, this skill is not like Pharah Hover Jets, Energy Boots is a single jump, not a rocket pack or a double jump.
Light Bringer (Shift)
Blackout gives a Light buff to selected ally, it increases 10% ultimate charge AND, for some tank and support heroes it gives an additional effect:
- D.Va: Over refill defense matrix to be able to work for 8 seconds.
- Orisa: Protective Barrier increases 900HP (if is full will reach 1800HP)
- Reinhardt: Barrier Field increases 2000HP (if is full will reach 4000HP)
- Winston: Barrier Projector increases 600HP (if is full will reach 1200HP)
- Zarya: Particle Barrier and Projected Barrier increases 200HP (if is full will reach 400HP) and last 2 seconds more.
- Brigitte: Barrier Shield increases 600 HP (if is full will reach 1200HP)
- Symmetra: Photon Beam reach level 3, and Photon Barrier increases 1000HP (if is full will reach 2000HP)
- Merissa: Containment Panels increases 100 shield HP (if is full will reach 200HP)
Light Grabber (E)
Blackout gives a Light debuff to selected enemy, it decreases 10% ultimate charge AND, for some tanks and support heroes it gives an additional effect:
- D.Va: Defense matrix is depleted
- Orisa: Protective Barrier is destroyed
- Reinhardt: Barrier Field is depleted 0 HP
- Winston: Barrier Projector is destroyed
- Zarya: Particle Barrier and Projected Barrier are destroyed
- Brigitte: Barrier Shield is depleted 0 HP
- Symmetra: Photon Beam resets to level 1, Photon Barrier is destroyed
- Merissa: Containment Panels are depleted (Health:100 / Shield: 0)
Blackout (Q)
Emits a Light Grabber to all enemies in the field, no matter where they are, additionally all the buildings stop working for 3 seconds, it include Torbjörn Turrets, Symmetra teleports, Shield Generator, Sentry Turrets, Orisa Supercharger, Merissa Containment Panels and Azai Projectile Interceptor.
It would be interesting if the stage lights went out when this ability is used.
Credits
3D Victoria's Dystopian Dream for Blackout by Figurosity
https://figurosity.com/figure-drawing-pose-sets/victorias-dystopian-dream
https://figurosity.com/figure-drawing-pose-sets/victorias-dystopian-dream
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