Hyde

Hyde (Offense)

Yoav Rozent was a Numbani citizen victim of an experiment in which he was forced to take many potions to become an “organic weapon”, the results causes a sudden and temporary dissociative identity disorder and a ugly mutation when some emotions are triggered, like angry and fear.
The experiment reminds to Dr. Jekyll experiment and this is the reason why Yoav calls himself “Hyde”.
Health: 200 (lvl 1) / 250 (lvl 2) / 300 (lvl3)
Armor: 0
Shield: 0
Weapon: Biomechatronic gun

Ragemeter (Passive)

Hyde has a “Rage” meter on screen, this meter increases when Hyde receives damage, if Hyde reaches 300 damage, evolves to a mutation Level 2, and reaching 600 damage to level 3, on each level Hyde looks bigger and stronger, and his personality changes.
Ragemeter resets to 0 when Hyde dies, so, he gets stronger the longer he lives.
  • Level 1: Hyde is thin, optimist and likes to encourage his team, he is very formal, walks upright and with his head held high.
  • Level 2: Hyde changes to a muscular and more hunchback guy, he is more calculator, quiet, and evil.
  • Level 3: 3 Hyde is a big fat guy, he is mad and cheerful, he usually laughs and cries with no reason and his head and shoulders are tilted.
When Hyde evolves to the next level, his max health increases and his health increases proportionally, for example, if Hyde has 140 hp in level 1 (200 hp max), and evolves to level 2 (250 hp max), his health increases to 175 hp.

Spit of anger (Primary fire)

The Biomechatronic gun is an organic weapon connected to Hyde by valves, it gets stronger on every Hyde level, Hyde can load 100 “spits” on the Biomechatronic gun.
The Biomechatronic gun has a “mouth” which opens when it reload and shoots, when shooting makes an spitting movement and reloading makes a breathing or aspirating movement.
  • Level 1: Shoots 2 spits per second and makes 20 damage, it takes 2 second reload. Making a total of 38.46 dps.
  • Level 2: Shoots 3 spits per second and makes 30 damage, it takes 1.5 second reload. Making a total of 86.12 dps.
  • Level 3: Shoots 4 spits per second and makes 40 damage, it takes 1 second reload. Making a total of 153.84 dps.

Bite of despair (V)

Melee attack makes the Biomechatronic gun to bite and absorb health from the enemy, damage is 30, 40 and 50 for each level.

Adrenalin  (Shift)

This ability is available on level 2 or higher (can not be used after respawn), Hyde increases his movement speed to 9 m/s for 10 seconds, it is similar to Soldier:76 Sprint, but Hyde can stop moving and move again while in 10 seconds.

Accumulate (Q)

Hyde stop moving and defends for 3 seconds, all the damage received is reduced (10%), accumulated (90%) and channeled to the Biomechatronic gun, then shoots 10 charged spits in 2 seconds dealing the normal damage and the accumulated damage.
For example, if Hyde is on level 2 (weapon damage is 20) and uses Accumulate and he receives 500 damage while he defends, he lose 50 hp only, and channels 450 in 10 spits (20+45 damage each one), this is 65 per spit, (650 total damage with 10 spits).
If Hyde uses Accumulate and he don’t receive any damage, every spit will deal the normal damage (20 for level 2).
Hyde can move and aim while shoots the accumulated damage.
Accumulate can save Hyde from the most Ultimate abilities (not all), the following table shows the result of using Accumulate against a full loaded Ultimate:



Credits

3D Doom (2016) Hellshot for Hyde by Gregor Kopka https://www.artstation.com/artwork/w5yB5

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